Post King of Kong: RetroNL interviews Steve Wiebe… twice!

Not sure how many of you are following Nintendo Life/Retro, so some of this might (will) be old news.  I’m pretty new to that site, so I’m working through some of the historical and current news they have posted there and I’m really pleased to see the coverage of the classic arcade hobby cast in a favorable (and personable) light.  One thing that I found of high interest are the interviews with Steve Wiebe.  If you are in any way remotely interested in what has happened with Steve since 2007’s King of Kong documentary, then these two interviews are well worth the time to read.

I (admittedly) know little about the movie screenplay/scripting/casting/editing/etc. process, so Steve covers some background info on the documentary production itself, along with some news on a possible theatrical release.  I thought the information was pretty fascinating.

What I like the most about Wiebe is that he seems to be  totally down-to-earth and appears to be a completely approachable guy and I think that comes across both in the documentary as well as live appearances and interviews such as this.

Check out the interviews – you’ll be glad you did!

The 1st interview from March, 2010 – http://retro.nintendolife.com/news/2010/03/interviews_readers_ask_steve_wiebe

The 2nd interview from February, 2011 – http://retro.nintendolife.com/news/2011/02/interviews_catching_up_with_steve_wiebe

2 thoughts on “Post King of Kong: RetroNL interviews Steve Wiebe… twice!

  • August 27, 2011 at 9:26 am
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    He’s right concerning ‘I still find new insights’. On the games I own and shoot for high scores (albeit not to this level), I feel like I’m always picking up on a new nuance that is global, or specific to the enemy interactions in a certain level.

    Reply
    • September 27, 2011 at 12:04 am
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      I totally agree. It seems that there are always new aspects to games and I find myself discovering ‘new things about old things’ as I’m playing these games all over again. Many (but not all) have a depth to them that is only appreciated by playing them to the point of having some level of proficiency…. which is something I still tend to lack… but that doesn’t make it any less fun!

      Thanks for the comment!

      Reply

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